Thursday, April 19, 2007

From Anchored Conversations to The Hab

This week's readings covered a broad range of topics from document chatting to virtual reality. In regards to anchored conversations, my biggest concern is with the lack of personal social interactions that may result. Can an increase in technology in the workplace lead to a decrease in valuable personal interactions (i.e., mentoring relationships)?

In a virtual world, capabilities (what the user is able to do) and characteristics (how the user is able to do it) as well as how these functions operate in relation to other users, drive design. But what happens when this virtual reality, originally intended for "entertainment only" becomes some one's reality? How do you keep your player life separate from your real life....it may be harder than you think!

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