In fact, anyone who stumbles on our awesome TC 505 blog who has any Popfly experience should leave a comment here (please).
Wednesday, May 30, 2007
Here Come the Big Boys
Relevant TED Talks
Half of the other talks frame something or other from class with thoughts of the implications
Sunday, May 27, 2007
Virtual Cities
I've started communicating with the Providence Waterfront Park Architects, suggesting a virtual Providence would help promote their project better. In June, I plan to meet with interested city and state government officials to pitch the idea. With so many creative college campuses in the city (more per capital than Boston even), I am hopeful to find a groundswell of interest. I'll demo in class but am providing the site ahead of time for those interested.
Another form of social networking
Friday, May 25, 2007
Facebook expansion: from social networking site to a social operating system
Judge for yourself, read here
Monday, May 21, 2007
Tomorrow's discussion
Here are a few of the things I'll be touching on in class tomorrow.
Neopets - a web based game where you raise and care for "pets" of various kinds. This was the game mentioned the RAPUNSEL article.
Peggle - a free trial download for PCs. Play with the sound on. I don't want to give away the secret, but if you complete one level you'll see why people prefer playing games to doing work.
The power of the DS. This is a YouTube video of a DS party. Turn the sound down for this one because there's a lot of screaming involved. The first minute pretty much says it all... not much changes for the rest of the time.
Pirates of the Burning Sea - This is the website for the game I do playability testing for. Notice the interaction between designers and fans and the socialization that takes place, especially on the forums. This is mostly discussion about the game, but it translates to in-game and real-world interactions as well. (For example, there's a PotBS meetup tonight where developers and fans get to socialize.)
As a side note, we're watching some CMC at work right here on this post. Because I included the string "Pirates of the Burning Sea," the community envoy at Flying Lab is probably going to get a Google Alerts message tomorrow indicating as such. Everybody wave!
Thursday, May 17, 2007
where do you live?
(click to see the whole picture)
The Webbys Are In
Wednesday, May 16, 2007
WIKI: Where Information Keeps Interacting
Monday, May 14, 2007
UW President's Blog
Week 8 Response Paper
Sunday, May 13, 2007
More on Computer-based Collaborative Tools
This week’s readings encapsulate what we have been discussing in the last couple of weeks.
MySpace changing the music scene in Mexico City
Read ahead
Friday, May 11, 2007
Week Nine Musings
1. Regarding the issue of a "neutral voice or point of view", I believe Wikipedia should continue to try and find that middle ground. And yet, as Burt Kosko points out so well in his book Fuzzy Thinking: The New Science of Fuzzy Logic (published by Hyperion in 1993), the middle ground is often not very sexy and our human brains aren't really wired well to retain or respond to neutrality in fact.
2. The concept of using taxonomy and ontology to organize social media as it bubbles up through participation of the masses is difficult to do. And yet, I am hopeful that someone will come up with a better solution than what we have today: Free form tagging systems and overly architected top-down approaches that inhibit growth while standards are thoughtfully derived. Anyone have a solid middle ground process worth trying?
3. Does StumbleUpon have the right mix of features to help us socially mediate what constitutes the best Web pages out there and provide a solid opportunity to channel surf the Web as we similarly channel surf the television? Seems like there is an opportunity to help us encounter new ideas through a socially-assisted suggestion process that blends all the available information streams out there.
4. In regards to faster publication cycles, there is a limit to how fast we can publish news and information. We really can't do any better than instantaneous. And, so, although we see dramatic changes now in terms of how fast information is made available to us for discovery and comment, we will run up against a wall someday soon. Just like we will run into the spatial limit of our geography here on Earth (very few of us will be connected from space in the short run). Time and place are being redefined right now, but that sense of change has to settle down eventually.
5. Seems like we are ripe for a consolidation service that will cross-link all of our socially mediated information. We enter something in Facebook or MySpace and we gain access to it from either client. If we do that right, we'll find it easier to add new features and have everyone participate. We're bound to get past text as a potentially limiting common denominator faster that way.
Web 2.0 Video
Web 2.0 in 2 Minutes on YouTube
Thursday, May 10, 2007
Integrating Social Media Into Education
If you want a name of someone to follow who seems to be on the right track to changing the public primary and secondary school experience, search on the name of James Paul Gee. His classroom of popular culture article to Harvard is representative of his perspective.
Wednesday, May 9, 2007
Wiki article
read here
Feevy: New tool for networking blogs
Lots of possibilities tools like this open for networking blogs socially and content wise.
More on social networks, Friendster
http://www.danah.org/papers/
I find the rise and fall of Friendster really fascinating. While its arc has as much to do with business decisions as CMC, it's a reminder to study the underlying aspects of what makes a CMC system rather than focusing just on the "brand." That brand can vanish if it doesn't meet the expectations of its users. This NY Times article chronicles the Frienster story, focusing a lot on the business -- going from scoffing at Myspace to now having only 1/50th of myspace's traffic and being unable to find any company interested in buying the site.
Tuesday, May 8, 2007
New form of HCI
Monday, May 7, 2007
Second Life in Europe
Article
Typology of Tech Users
the advent of Web 2.0, the ability of people to use a range of information and communication technology as a platform to express themselves online and participate in the commons of cyberspace is often heralded as the next phase of the information society. Yet little is known about which segments of the population are inclined to make robust use of information technology and which aren't.
Links to other similar resources are available as well from the full report
Sunday, May 6, 2007
Week 8 Readings Reflection Paper
1. “Friendster and Publicly Articulated Social Networking,” Dana Michele Boyd
Saori:
q Enables users to employ both technological and social methods to manage information sharing.
q Enables users to create policies that mediate sharing by exploiting social networks.
q Provides social data to users
Week 7 Response paper
The Feral Meme
Thursday, May 3, 2007
Access and a good UI not enough to make CMC more democratic
Read ahead if interested
Wednesday, May 2, 2007
So, Who Owns Social Network Websites?
Tuesday, May 1, 2007
Email article
Read here